I'll be honest: I initially wanted to describe all collections available in Rust as well as their related concepts. Then, I started to dig a bit into it, and I decided it would have been (much) too long. For that reason, I'll restrict the scope to the Vec
type.
- My first cup of Rust
- My second cup of Rust
- The Rustlings exercises - part 1
- The Rustlings exercises - part 2
- Rust on the front-end
- A Rust controller for Kubernetes
- Rust and the JVM
- diceroller, a sample Rust project
- Rust’s Vector (this post)
Here's the diagram we will dive into: