Building Mancala Game in Microservices Using Spring Boot (Part 1: Solution Architecture)

Make a Mancala game like this! 


Nowadays with the popularity of Microservices, when we talk about scalable application development, we inevitably think of composing the application into highly decoupled microservices which can be scaled up independently according to the customers' needs and yet can be managed through various available industry-standard tools such as Docker-compose, Kubernetes, Istio, Linkerd, etc.