AR and VR Trends: Differences Between Developers and Non-Developers

We take a look at some of the trends in the AR and VR ecosystem, focusing on the main differences between developers and non-developers active in this space.

AR and VR Are the Smallest Individual Software Sectors 

Considered individually, Augmented Reality and Virtual Reality remain the smallest software sectors out of the ones we research (the others being mobile, desktop, web, games, backend, industrial IoT, consumer electronics, data science and machine learning). Even when combined, AR and VR (AR/VR) is only marginally bigger than Consumer Electronics, the next smallest sector. Only 0.4% of people are involved solely in AR or VR, the rest are involved with at least one other development area.