Suspicious Sortings in Unity, ASP.NET Core, and More

Some believe that experienced developers do not make silly errors. Comparison errors? Dereferencing null references? Bet you think: "No, it's definitely not about me..." ;) By the way, what about errors with sorting? As the title suggests, there are some nuances.

OrderBy(...).OrderBy(...)

Let me give you an example to describe the problem. Let's say we have some type (Wrapper) with two integer properties (Primary and Secondary). There's an array of instances of this type. We need to sort it in ascending order. First — by the primary key, then — by the secondary key.

Augmented Reality Demo With Apache Kafka and Machine Learning

Augmented Reality (AR) and Virtual Reality (VR) get traction across industries far beyond gaming. Retail, manufacturing, transportation, healthcare, and other verticals leverage it more and more. This blog post explores a retail demo that integrates a cutting-edge augmented reality mobile shopping experience with the backend systems via the event streaming platform Apache Kafka.

Augmented Reality (AR) and Virtual Reality (VR)

Augmented reality (AR) is an interactive experience of a real-world environment where the objects in the real world are enhanced by computer-generated perceptual information. AR is a system that fulfills three basic features: a combination of real and virtual worlds, real-time interaction, and accurate 3D registration of virtual and real objects.

How Can I Quickly Integrate AppGallery Connect APM Into a Unity App?

When an app is used, such problems may occur; slow app launch, Application Not Responding (ANR), app crash, and network loading failure. These are the major issues that affect user experience.

To meet the increasing demands of diagnosing performance problems, more and more app performance monitoring services have emerged in the market. HUAWEI AppGallery Connect provides full-process quality services in app development, testing, release, and analysis. If you want to quickly experience this service, see the demo on GitHub.

The Road to Continuous Integration in Unity

Have you ever had a doubt while developing a new feature? The doubt that tells you what you are doing could break something within the project? Or worse, you don’t have that doubt and you make the project explode anyway?

In this first part, we will explain what Continuous Integration is and how it can help us. At the end of the post, we will have Unity tests running in every change we make into our project using Gitlab CI/CD.

90% Off: Get The Complete VR Development Bundle for Only $34

Virtual reality isn’t entirely new. In fact, this concept was first introduced in 1995. Yes, 22 years ago. If I remember it clearly, there was a television show called “VR5”, which focused on virtual reality and the entire cyber experience. Although VR didn’t quite pick up at that time, it certainly has now. If you’re […]

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