How to Quickly Build an Audio Editor With UI

Audio is the soul of media, and for mobile apps in particular, it engages with users more, adds another level of immersion, and enriches content.

This is a major driver of my obsession for developing audio-related functions. In my recent post that tells how I developed a portrait retouching function for a live-streaming app, I mentioned that I wanted to create a solution that can retouch music. I know that a technology called spatial audio can help with this, and — guess what — I found a synonymous capability in HMS Core Audio Editor Kit, which can be integrated independently, or used together with other capabilities in the UI SDK of this kit.

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