The Lifecycle Objects on CDI [Video]

When we talk about a system OOP, we naturally, work with objects: those objects exist in memory until you destroy them. Object lifecycle routines allow the creation and destruction of object references.

In enterprise system architecture design, we can imagine several cases, such as a @Connection instance, where when we create an instance, need to open the connection, and then don't need this instance. We can close and then destroy it.

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