Interface Segregation Principle | SOLID as a Rock

Interface Segregation Principle in C++ is the fourth & by far the simplest design principle of a series SOLID as a Rock design principles. The SOLID design principles focus on developing software that is easy to maintainable, reusable & extendable. In this article, we will see a code violating ISP, a solution to the same code, guideline & benefits of ISP.

By the way, If you haven't gone through my previous articles on design principles, then below is the quick links: