Setting up iOS Framework for Unity

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Part 1: Launch UIViewController from Unity

I won’t waste your time on a long introduction about the technologies that I will describe here. You most likely already work as an iOS Engineer or Game Developer, which means you probably have some questions regarding the topic of this article. So, let’s get started.

This article is split into two parts. In the first part, you will learn how to launch a simple UIViewController from Unity. We will force C# to understand Swift. In the second part, we will try to expand the usage of Swift in Unity and explore its limitations.